This is an easy breakdown of some options. Read it over, then pick what you want to do at the bottom.
Toph's Boogers · Giveaway Options · 3,333 supply
One themed, scarce tissue box. Free mints capped at 1% of supply, whitelist tuned for demand, and every pull — win or miss — captures an email. This is the recommended setup, and it's what's already built into the site.
🟡 Golden Booger
One free mint. The rarest, highest-value pull. 1% of the 3,333 supply.
🟢 Snotlist
Guaranteed whitelist — early access + guaranteed mint. Not free.
🤧 Dirty Tissue
A miss — but branded and funny, and still added to the email list.
Scarce, on-brand, revenue-safe
Best when the box is a hype event alongside Discord, collabs, and X. Caps the list at 333 — a feature, not a bug.
More free mints, gold stays rare
Use if the game is your main email engine. Never do 200 pulls / 100 free — a 50% free-mint rate torches exclusivity and revenue.
33 or 100 free mints?
33. 1% of supply keeps "free mint" a real flex and protects revenue. Use the Snotlist as the generosity lever.
333 or 1,000 pulls?
333 for a scarce hype event; 1,000 only if this game is your sole funnel.
What does Snotlist mean?
Guaranteed allocation + early access. A set-price early window before public. A small discount is optional. Not free.
Can it be cheated?
No — the server draws the result from remaining inventory and commits it. The browser only animates.
Abuse control?
One pull per verified email, bot check, IP limits, wallet at claim, and the on-chain allowlist is the real gate.
Losing still fun?
A "Dirty Tissue" is a collectible fail, not a rejection — funny line, still on the email list, shareable card.
Your call, Toph
Pick one. There's no wrong answer — B just gives away more.